$("#redBloodMinsField").change(function(){ var min = $("#redBloodMinsField").val(); var sec = parseInt($("#redBloodSecsField").val()); var newLength = (min * 60) + sec; if (redBloodClock.clockLastStopped == 0) { redBloodClock.clockLastStopped = mainClock.clock; } redBloodClock.clockSnapshot = mainClock.clockLastStopped; redBloodClock.setClock(newLength); $("#redBloodRewindClockButton").removeClass("disabled"); }); $("#redBloodSecsField").change(function(){ var min = $("#redBloodMinsField").val(); var sec = parseInt($("#redBloodSecsField").val()); var newLength = (min * 60) + sec; if (redBloodClock.clockLastStopped == 0) { redBloodClock.clockLastStopped = redBloodClock.clock; } redBloodClock.clockSnapshot = redBloodClock.clockLastStopped; redBloodClock.setClock(newLength); $("#redBloodRewindClockButton").removeClass("disabled"); }); $("#redBloodStartClockButton").click(function(){ scoreClock.disableStarts("redBlood"); redBloodClock.startClock(); $("#redBloodStartClockButton").addClass("d-none"); $("#redBloodStopClockButton").removeClass("d-none"); if (scoreClock.monitorInstance != null) { $("#showMainClockButton").addClass("d-none"); } }); $("#redBloodStopClockButton").click(function(){ scoreClock.enableStarts(); redBloodClock.stopClock(); $("#redBloodStartClockButton").removeClass("d-none"); $("#redBloodStopClockButton").addClass("d-none"); if (scoreClock.monitorInstance != null) { $("#showMainClockButton").removeClass("d-none"); } }); $("#redBloodBumpClockUpButton").click(function(){ redBloodClock.bumpClockUp(); }); $("#redBloodBumpClockDownButton").click(function(){ redBloodClock.bumpClockDown(); }); $("#redBloodRewindClockButton").click(function(){ redBloodClock.rewindClock(); });