$("#greenBloodMinsField").change(function(){ var min = $("#greenBloodMinsField").val(); var sec = parseInt($("#greenBloodSecsField").val()); var newLength = (min * 60) + sec; if (greenBloodClock.clockLastStopped == 0) { greenBloodClock.clockLastStopped = mainClock.clock; } greenBloodClock.clockSnapshot = mainClock.clockLastStopped; greenBloodClock.setClock(newLength); $("#greenBloodRewindClockButton").removeClass("disabled"); }); $("#greenBloodSecsField").change(function(){ var min = $("#greenBloodMinsField").val(); var sec = parseInt($("#greenBloodSecsField").val()); var newLength = (min * 60) + sec; if (greenBloodClock.clockLastStopped == 0) { greenBloodClock.clockLastStopped = greenBloodClock.clock; } greenBloodClock.clockSnapshot = greenBloodClock.clockLastStopped; greenBloodClock.setClock(newLength); $("#greenBloodRewindClockButton").removeClass("disabled"); }); $("#greenBloodStartClockButton").click(function(){ scoreClock.disableStarts("greenBlood"); greenBloodClock.startClock(); $("#greenBloodStartClockButton").addClass("d-none"); $("#greenBloodStopClockButton").removeClass("d-none"); if (scoreClock.monitorInstance != null) { $("#showMainClockButton").addClass("d-none"); } }); $("#greenBloodStopClockButton").click(function(){ scoreClock.enableStarts(); greenBloodClock.stopClock(); $("#greenBloodStartClockButton").removeClass("d-none"); $("#greenBloodStopClockButton").addClass("d-none"); if (scoreClock.monitorInstance != null) { $("#showMainClockButton").removeClass("d-none"); } }); $("#greenBloodBumpClockUpButton").click(function(){ greenBloodClock.bumpClockUp(); }); $("#greenBloodBumpClockDownButton").click(function(){ greenBloodClock.bumpClockDown(); }); $("#greenBloodRewindClockButton").click(function(){ greenBloodClock.rewindClock(); });